
Nickelodeon: Comic-Con
Collaborated with 3D and strategy teams to develop booth look and feel
and multi-media experience.
This design encouraged attendee interaction
and participation while promoting the Teenage Mutant
Ninja Turtles and
other Nickelodeon cartoons.

Nickelodeon: Comic-Con
Presentation case: Manhole cover

Nickelodeon: Comic-Con
Concept Title: Nick City

Nickelodeon: Comic-Con
Principles of Engagement: The four step process of engaging the attendee.

Nickelodeon: Comic-Con
The Story: Helped create the TMNT storyline for the experience.

Nickelodeon: Comic-Con
Interactive LED touchscreens line the front exterior of the booth to provide a deep-dive into the new TMNT series.

Nickelodeon: Comic-Con
A circular multimedia LED tower displays rotating Nickelodeon cartoons, while the tower’s ticker tape broadcasts fans’ real-time social updates.

Nickelodeon: Comic-Con
An interactive retail area is packed with hot Nickelodeon gifts
and merchandise, games, souvenirs, action toys and more.

Nickelodeon: Comic-Con
A second floor is designated for VIP attendees as well as media and crew members.

Nickelodeon: Comic-Con
Wii technology allows attendees to digitally graffiti-up the city walls.

Nickelodeon: Comic-Con
The Teenage Mutant Ninja Turtle experience starts with Master Splinter’s martial arts instruction on 4 LCD monitors. He and the Turtles will show the attendee how to kick, punch, duck, and block – and of course, meditate.

Nickelodeon: Comic-Con
Attendees become the ninja they were meant to be through augmented reality.

Nickelodeon: Comic-Con 2012
A live on-stage ninja performance features the Turtles defeating evil Shredder and his clan.
Nickelodeon: Comic-Con
Collaborated with 3D and strategy teams to develop booth look and feel
and multi-media experience.
This design encouraged attendee interaction
and participation while promoting the Teenage Mutant
Ninja Turtles and
other Nickelodeon cartoons.
Nickelodeon: Comic-Con
Presentation case: Manhole cover
Nickelodeon: Comic-Con
Concept Title: Nick City
Nickelodeon: Comic-Con
Principles of Engagement: The four step process of engaging the attendee.
Nickelodeon: Comic-Con
The Story: Helped create the TMNT storyline for the experience.
Nickelodeon: Comic-Con
Interactive LED touchscreens line the front exterior of the booth to provide a deep-dive into the new TMNT series.
Nickelodeon: Comic-Con
A circular multimedia LED tower displays rotating Nickelodeon cartoons, while the tower’s ticker tape broadcasts fans’ real-time social updates.
Nickelodeon: Comic-Con
An interactive retail area is packed with hot Nickelodeon gifts
and merchandise, games, souvenirs, action toys and more.
Nickelodeon: Comic-Con
A second floor is designated for VIP attendees as well as media and crew members.
Nickelodeon: Comic-Con
Wii technology allows attendees to digitally graffiti-up the city walls.
Nickelodeon: Comic-Con
The Teenage Mutant Ninja Turtle experience starts with Master Splinter’s martial arts instruction on 4 LCD monitors. He and the Turtles will show the attendee how to kick, punch, duck, and block – and of course, meditate.
Nickelodeon: Comic-Con
Attendees become the ninja they were meant to be through augmented reality.
Nickelodeon: Comic-Con 2012
A live on-stage ninja performance features the Turtles defeating evil Shredder and his clan.












